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Football Manager Handheld 2012, iPad Edition: First Look

Have you been wanting to take your managerial chops mobile? Sega has just finally released Football Manager Handheld 2012 for the iPad. This will be a brief first look of the game itself as I have only played it for 5 hours, so far.

Between April to October of this year I put in more than enough time on FM2011 to make me want it for 2012. So was it worth the $10? Maybe.

I was excited to get the new version as I was hoping for a few decent upgrades considering the iOS has been upgraded and the iPad 2 has a faster processor, but to be honest, I am slightly disappointed with the final product.

For one, the overall interface is still pretty much the same. There are no real differences that I see as of yet to distinguish this version to last year’s. That could be both a plus and a minus. If you are used to the interface, you will have no troubles navigating around the UI.

Of course the rosters are all updated at least through the summer of 2011.

One thing I think that is different is that getting some transfers done is much more difficult that last year’s. Where occasionally I may be able to slide a transfer through a rival team, this year’s version has it on lock down, I have tried and tried but there is no way I can pluck Carlos Tevez from Man City. But otherwise, doing transfers is pretty much the same as it’s always been and I have also seen a few bidding wars for players actually happen. For instance, I saw 3 teams all go after (and overpay in my opinion) Alex Song from Arsenal. I tried to get him for £20 million, but before I knew it Liverpool offered £26 million, PSG offered £29 million and finally he wound up at Inter for £31 million. So there is a little interest if you want to take the AI to task in the transfer market.

As far as the new modes go, I haven’t tried the Challenge Mode but it sounds like a fun way to add to the game by giving you scenarios to beat as opposed to just playing the game as is. The other addition is the Custom Tactics option which I am starting to grow fond of. I love having more control of where to set my squad members pre game on the field when I see that I don’t like the pre-made tactics and the way to modify it is almost endless.

The actual gameplay itself is pretty much the same. You still play a preseason, a regular season as well as Champions League if you qualify. Sega did get one more endorsed league added but depending on expectations, you may almost feel like Sega didn’t add too much more into the game to justify buying this year’s version. I was hoping for a little more of a graphical facelift, and maybe even something to rival FIFA 12 mobile (and its pseudo-management mode) but what you see is what you get. I think if you can hold out for a month or two, wait for a price drop to spring for FM2012 because I don’t think enough has been added and updated to justify it at full price, right now.

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  1. face

    May 30, 2012 at 11:12 pm

    Very good game, so fun, Google can search to more games…0.0.ttzLXy-O5xg&pbx=1&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&fp=988dd613ec0cbdbe

  2. Marc Vaughan

    December 23, 2011 at 9:43 pm

    “No Gervinho sucks, seems a bit more difficult to win matches too.”

    The players loaded depend on the leagues loaded, if you load multiple leagues then you’ll find the club squads are stretch a little to allow the additional leagues to be active.

    If you run English league only then you’ll find Gervinho is present and correct ….

    Hope this helps,

    Marc Vaughan
    (Sports Interactive Ltd)

  3. FCAsheville

    December 13, 2011 at 8:16 am

    I gotta be honest. I have no idea how anyone plays this game! I downloaded the demo, played for a couple hours, and realized it was no better than being at work. To each his own I guess. Glad you all like it. Cheers.

  4. habib

    December 13, 2011 at 2:41 am

    Thank you for your nice information Football Manager Handheld 2012, iPad Edition: First Look. I like it.


  5. Bob Ruediger

    December 12, 2011 at 10:31 pm

    No Gervinho sucks, seems a bit more difficult to win matches too.

  6. Fairchild

    December 12, 2011 at 9:51 pm

    Amen Harry. Just got it for iphone yesterday.. it’s the same as FM2011, but with crisper graphics. Haven’t tried challenge mode, but it seems that could be a nice add-on, like a mini-game i guess. Custom tactics is nice, but kind of frustrating, because you can only drop players in to certain spaces the game recognizes, while in CM2011, you can drag and drop wherever. FM is obviously>CM, but I’m managing Liverpool and would love to drop Suarez in the hole behind Carroll in a natural position, closer to the #9 than FM will allow. Small issues, small positives. For all you FM2011 handheld users out there, as Cee said, don’t pay the $10, stick with what you’ve got, you’re not missing out on too much.

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